

9Dragons
About the game
9Dragons is a martial arts MMORPG set in Ming dynasty China, with the Great Wall, mountain roads and the Shaolin monastery drawn onto the map. This isn't fantasy with recycled elves: the fantasy here is wuxia, the one from kung-fu cinema, with masters who take on disciples, schools that despise each other, and techniques you learn by meditating. It launched in 2007 and it's still running today, nearly twenty years later, with everything good and bad that implies.
You pick a clan, not a class
The decision that shapes your whole run isn't a class, it's a clan — and with it, a side. Shaolin, Wu Tang and the League of Beggars stand on the White side; Sacred Flower, Heavenly Demon and the Brotherhood of Thieves on the Black one. Each teaches its own kung-fu style, with its own weapons and philosophy, so your clan dictates how you fight, who trains you and who you're allowed to kill. That split fuels a permanent territorial war that is the heart of the PvP, Storm vs. Storm fortress battles included, where clans fight over control of entire zones. It's an old design, but it gives the game something plenty of modern MMORPGs lost: a faction identity you feel in every corner of the world.
Old-school combat and progression
Combat is click-and-hotbar, with no free aiming and no modern acrobatics: pick a target, chain techniques, manage resources. Progression runs on the cheng system, which spreads over two hundred levels across mastery stages, and leans on chi-gathering minigames to unlock new techniques. Translation: there is a lot of grinding. Kill, meditate, refine gear, repeat. For some players that slow, repetitive rhythm is precisely the appeal — the game plays like a training routine — and for others it's a brick wall. Worth knowing which camp you're in before installing.
What you pay for, and what you don't
It's free to play with no subscription: the client and all its content download for free from the official site or from Steam, and you need a publisher account, which can be linked to your Steam one. Revenue comes from an item shop, with a premium currency bought through the account portal. There's no battle pass and no paid edition, and reaching max level without spending a cent is entirely doable. The fine print is gear refinement: the materials and protection items that keep a weapon from breaking when you upgrade it are sold in the shop, and pushing refinement the hard way is brutally slow and heavily luck-based. That's where the long-standing pay-to-win complaints live, and where high-end PvP turns into an uphill fight for anyone who never opens their wallet.
Current state: alive, but small
The game is live and still getting content. In the West it's operated by RedFox Games as Nine Dragons Awaken, with an ongoing content line, endgame dungeons, recurring events that multiply experience and drop rates, and anti-cheat and anti-macro enforcement that has tightened in recent years. There have been scares, too: when ownership of the IP changed hands in 2026 many players feared a shutdown, and the publisher went public to confirm the agreement to keep operating the game and to promise that items and purchased balance would be preserved through any future transition. Population, though, is low: public Steam figures show only a handful of concurrent players on average and mixed reviews, and while that count leaves out anyone launching from the standalone client, the game is small and you feel it in the empty zones. Add that the client is English only and that the title's history includes previous shutdowns under other publishers and parallel services: fragmentation is part of its life story.
Who it's for (and who it isn't)
It's for anyone after a genuine wuxia MMORPG, with clans, masters and disciples, who doesn't mind a slow, old, rough-edged game. If you enjoyed mid-2000s MMOs, if the idea of joining a small community where the same names keep showing up and clan rivalries are common knowledge appeals to you, or if you just want to play something that resembles nothing released in the last decade, there are months of material here. It's also a reasonable no-risk try: free, light on disk, and a couple of hours is enough to know whether it hooks you.
It's not for anyone expecting modern combat, current-gen visuals or a comfortable interface: all three aged badly and no remake covers for them. Nor for the competitive player who wants a level playing field on day one, since paid refinement weighs heavily on high-end PvP. And it's worth setting measured expectations about its lifespan: the game has changed hands repeatedly and survived shutdowns, which speaks to its resilience and its fragility in equal measure. With that understood, 9Dragons offers something almost nobody else does today: a martial arts MMORPG with a character all its own, kept alive by a small community that's still there because it wants to be.