

Wakfu
About the game
Wakfu is Ankama's tactical, turn-based MMORPG, set in the World of Twelve a thousand years after the events of Dofus. Instead of running around mashing buttons, every fight plays out on a grid, with positioning, line of sight and 30-second turns where the tile you step onto can decide the battle — closer to chess than to action.
You pick from eighteen classes, each with a sharp mechanical identity — from the one weaving traps and controlling the terrain to the one reshuffling allies' turns — and team up in cooperative fights against the creatures around you. The learning curve is real: reading the board matters as much as the gear you're wearing. You can browse the classes and how it all plays on the official site.
A world that answers to its community
What really sets Wakfu apart is its layer of simulation. The world has a living ecosystem: chopping trees, sowing and hunting shift which resources are available, so the community can drain a region or repopulate it through its choices. It isn't set dressing — it's an economy that reacts to what players do.
On top of that sits a political system. Players organize into four nations, vote, and elect governors who set taxes and laws every two weeks. Add fourteen gathering and crafting professions and you get a world that feels governed from within — closer to a social sandbox than to a quest-on-rails MMO.
What you pay for, and what you don't
Wakfu is free to play and doesn't hide the endgame behind a wall: you can reach high-level content without spending a cent, progression is just slower. The game's 'subscription' is the Booster Pack, weekly or monthly, bought with real money or with Ogrines (the premium currency). The Booster grants +50% experience, more drops and kamas, permanent pets, double token rewards and access to the Hero System for controlling several characters at once; there's also a cosmetics shop and content packs. The one cut that genuinely stings for a free player is political: without a Booster you can't vote in nation elections. The full breakdown lives on the Booster benefits page.
Where it stands now
Wakfu is live and in active development, on the 1.9x update branch. 1.91 reworked the Sram class and refreshed the interface, and 1.92 brought the Haven Paddock, a breeding-and-building system with more than twenty-five families and ninety new creatures. In early 2026 a server merge was completed — the Neo Servers joined the historic ones — concentrating the population and improving the sense of a lived-in world.
The calendar is built around Ankama's 25th anniversary: the whole year revolves around the primordial Dofus — one season per Dofus — and toward the end comes the nineteenth class, the Bellaphone. The cadence is big patches every few months with balance passes in between, so the game you meet today isn't quite the one you'll find a few months from now.
Who it's for (and who it isn't)
Wakfu is for players who enjoy thinking through a fight and want an MMO where the community shapes the world rather than just inhabiting it. If you're after twitch combat, constant action or friction-free leveling, the turn-based pace and the depth of its systems will feel slow — and the population, though more concentrated after the merge, is that of a niche MMO, not a giant. But if a tactical, political and economic world that reacts to what you do appeals to you, there's very little else quite like it.