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Eternal Tombs finishes its quests and puts a demo out in October

Triune Studios says its quest system is done and itemization is next. The demo arrives in October and stays up until launch, which the studio still pegs at early 2027.

Triune Studios has posted a development letter for Eternal Tombs with two things worth noting if you follow the MMORPG: the quest system is finished, and the demo lands in October during Steam Fest, with launch still aimed at early 2027.

The studio says every quest is built and placed in the game already: hundreds of tasks built around Dragnorox, the campaign's antagonist. With that closed, the focus moves to itemization, which here covers gear, weapons, crafting and where vendors sit in the world.

The demo is not a one-week window. Triune says it stays available until launch, so anyone who grabs it in October from the Steam page can keep playing after the festival ends. The Halloween event systems will be switched on during that stretch too.

Eternal Tombs is skipping early access and going straight to 1.0 on PC. The plan is a single box price for all the content, with a subscription charged only to players who want more than one character, and no microtransactions. The official FAQ answers that last one with "No. Never."

The last public contact with the game was the testing weekend of March 27-29. Neither the demo nor the launch has an exact date: October and early 2027 is all the studio has given.

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