A mod finally brings a high-quality third-person camera to Baldur's Gate 3

True Third-Person Camera, by modder Relysia, glues the camera to your character's shoulder for exploration and immersion — without breaking the tactical view you still need in combat.
Baldur's Gate 3 shipped with an isometric, tactical camera — great for reading the battlefield from above, but far from the over-the-shoulder intimacy many associate with action RPGs like Dragon Age. The community has now closed that gap: modder Relysia released True Third-Person Camera, a mod that drops the camera down to character level and, per PC Gamer, looks a lot better than you'd expect for a game built to be played zoomed out.
What the mod does
The mod delivers a true over-the-shoulder camera locked to your character, with a dynamic FOV that widens as you run and smooth crouch transitions. Everything is tweakable from the Mod Configuration Menu (MCM), and it ships with a toggle to swap between the new and original cameras plus a fix-stuck-camera option for when a setting misbehaves. It's built on top of Ersh's well-known Native Camera Tweaks, so it stands on a base the community has already battle-tested.
For exploring, not for fighting
Relysia is upfront about the trade-offs: the animations can look a little jittery, and the tight camera shines during exploration, town scenes, stealth and pickpocketing, not in combat. For turn-based tactical encounters you'll still want the overhead view that lets you plan every move. That's rather the point: because BG3's environments are designed to be gawked at up close in dialogue cutscenes, everything holds a believable scale once you bring the camera down.
On the technical side, the mod requires the Script Extender (BG3SE), the Native Mod Loader and the Mod Configuration Menu to run, and it's compatible with the WASD movement mod — the combo that pushes BG3 the rest of the way toward a modern action-RPG feel. You can grab it from its Nexus Mods page.
Beyond the tongue-in-cheek "for you Dragon Age sickos" framing, it's a neat reminder of why Baldur's Gate 3's modding scene is still this alive long after launch: the community doesn't just polish the game, it hands players ways to play it that Larian never put on the table.
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