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Final Fantasy XIV is live on Switch 2, and the first month costs no sub

Final Fantasy XIV is live on Switch 2, and the first month costs no sub

Square Enix's MMORPG landed on Nintendo Switch 2 on August 4 with its own free trial, close to two months of sub-free play and a 117GB download. Here's what's included, what it costs and where the fine print bites.

Final Fantasy XIV is now available on Nintendo Switch 2. The port went live on August 4, 2026 at 3:00 a.m. Pacific alongside its own free trial, barely over a month after Square Enix announced it back in late June. It's the first Nintendo console to get the MMORPG, and it opens a genuinely new door into Eorzea: handheld, no PC required and — for the first few weeks — no subscription to pay.

The first month is free, and then 30 more days follow

Square Enix is waiving subscription fees for roughly one month after launch, framed openly as a stability test for the new platform. Only once that window closes does the 30-day free play period that comes with registering the game on a new platform kick in. In practice, anyone jumping in now gets close to two months in Eorzea without paying a cent of subscription on top of the game itself. The specifics live in the official Lodestone announcement.

The fine print matters: Switch 2 needs a separate subscription. If you already play on PC or PlayStation, your plan doesn't carry over — you add a Switch 2 one, offered at half price if you still have paid game time active on another platform. Payments run through FFXIV Coins bought on the eShop, a Square Enix account and a Nintendo account are both required, and — genuinely good news — Nintendo Switch Online is not needed to play.

Eorzea gains another platform: the Switch 2 version shares Worlds with everyone else.

The free trial reaches level 80 and never expires

The free trial is still one of the most generous in the genre, and now it has its own build on the console. It covers the A Realm Reborn base game plus the Heavensward, Stormblood and Shadowbringers expansions, caps at level 80, unlocks all 18 classes and jobs, and carries no time limit — you could spend a year in there without paying anything. That's hundreds of hours of story, not a weekend demo.

The restrictions are the usual ones, and worth knowing before you get attached: no market board, no trading with other players, no creating a Free Company, no recruiting through Party Finder; the shout, yell and tell channels are locked and gil is capped at 300,000. You can absolutely group up, but the MMO's social life only really starts once you move to the full version.

Editions, a launch discount and a 117GB download

The Starter Edition begins at $19.99, the Complete Edition — everything through Dawntrail — sits at $59.99, and the Complete Collector's Edition at $139.99. Both Complete editions are 30% off until August 13, 2026, so the discount window is short: a little over a week from today.

The other entry fee isn't paid in dollars but in storage. The full version asks for roughly 117GB and the free trial about 108GB, against the 256GB built into Switch 2. Translation: nearly half the console disappears into a single game, and anyone with a healthy library will likely want a microSD Express card before hitting download.

Hundreds of hours of story wait on the other side of that download.

Same Worlds, same characters

There are no separate servers and no parallel community: Switch 2 joins the same Worlds and data centers as PC, PlayStation, Xbox and Mac, with cross-play live from day one. Existing players just link their current Square Enix account to pick up their characters and progress exactly where they left them. Be careful with that step: linking the wrong account during initial setup is the kind of mistake that's painful to undo, so take it slowly and double-check before confirming.

On controls, Square Enix didn't leave the console chained to a gamepad. The version supports keyboard and mouse, plus the Joy-Con 2 used as a mouse thanks to the controller's optical sensor — a far more comfortable solution than it sounds for a game with this many hotbars and windows. For an MMORPG born and raised on PC, not depending exclusively on a thumbstick to drive the interface matters more than it looks.

Keyboard, mouse or Joy-Con 2 as a pointer: the PC interface travels surprisingly well.

What it means for the community

Every time Final Fantasy XIV opens a new platform the same thing happens: a huge wave of sprouts arrives at once, the starting zones fill up, and low-level dungeons feel alive again for months. With the free trial available from minute zero and a waived subscription month on top, this launch is aiming squarely at that — and the timing is good, less than half a year out from Evercold, the next expansion, due in January 2027 across all platforms.

The honest part is the flip side: a separate Switch 2 subscription is a hard toll to justify if you already pay on another platform, and 117GB on a 256GB console is a real barrier. But for the player who never gave Eorzea a shot because they had no PC and no interest in booting up the big console, this is probably the cheapest, most convenient moment they'll get to try.

Sources

Final Fantasy XIV Online
Final Fantasy XIV Online
MMORPG
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